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[170] February Emergency Fix

Witch Murder by BraveWolf in 8 February 2020
Update

We've increased the profession level cap from 30 to 32

Now you can know how many ingredients that you need to complete a recipe

Now you can hide the cooldown icons over player in game settings

We've reduced the loot pick up time cooldown from 0.5 to 0.4 seconds

If you move to another windows in fullscreen, the game will minimized instead of turn to windows mode

We've resized the [Rhino Beetle]'s mount

Added a new texture and icon for the Butterfly Net
Digging System:

  • Now the mole partner will have hp, and you can restore it with Kruno on Esia City or talking with Topium on Mole's Refuge
  • A new upgrade has been released: Mole's Health

We've improved the AI algorithm of enemies

We've optimize the player death function, And besides, We've added a sound effect when a player turn to ghost

Added the shared experience reward to prevent the kill steal(Only for Bosses)

We've improved the item description interface

You will receive the entire exp amount if your party partners are not in same map than you

Now you can send party request from your buddy list even if you are not in the same map than your buddie


Added new premium items:

  • Invisible Shoes

Added new messages for shop:

  • If your cash inventory is full
  • If you don't have enough coins to buy a item


Professions experience formula has been increased from 125 to 150

Fungrim:

  • Mana consumption skill formula has been reduced from 20 to 18
  • Polymorphism will turn players into a Bungy instead of Gumby

Regeneration timer for enemies has been reduced from 10 to 8 seconds

The exp reward for Bosses will not be affected by the player level

Knight:

  • Damage formula rate has been decreased from 1.3 to 1.25 per STR point
  • Luminiscence: Day
    + Buff duration time has been increased from 35 to 60 seconds
  • Luniscence: Night
    + Damage formula base has been increased from 8 to 14
    - Max amount of targets are now 5
  • Defense formula rate has been reduced from 1.45 to 1.4

Mage:

  • Magic damage formula rate has been decreased from 1.5 to 1.4 per INT point

Tree Cutting:

  • Esia Tree hp has been reduced from 30 to 25
  • Esia Tree mp cost has been increased from 5 to 10
  • Goldum Tree hp has been reduced from 60 to 50
  • Goldum Tree mp cost has been increased from 10 to 15


Fixed an issue with the [Firefly] translation

We've translated to english all the Halloween Tower dialogues


We've fixed an issue with the premium inventory interface color

We've fixed the emoji list position

Fixed an issue with the minimap

Fixed an issue with the "Luch for the Guard" quest

Fixed an issue with the potion cooldown

We've fixed an issue that caused player can get premium item from floor even if is inventory is full

We've fixed an issue with the game language

Fixed an issue with the characters selection menu

Fixed an issue that caused map items disappear for a few seconds

Fixed an issue with the exp bar size

Fixed an issue with the spell buffer

Fixed an issue with the Research Work quest

Fixed an issue with the Trade System

Fixed an issue with the Hunter's trap

We've fixed various issues with the currency menu

Fixed an issue with the npcs' dialogs

Fixed various issues of the quests

Fixed various issues with the Cash Shop

Fixed an issue with the night luminiscence AoE

Fixed an issue with the Dojo belt icon

Fixed an visual issue with the magic damage formula of Character interface

Fixed an issue with the Goldum Teleport skill

Fixed an issue with the unblock command of Block List

Fixed an issue with the exp reward of Aracpum

Fixed an issue with the digging count

Fixed an issue with the trade request

Fixed an issue with the party request

Fixed an issue with the buddie request

We've fixed an issue that caused enemies regenerate hp while battle

We've fixed an issue that caused players regenerate hp while battle

Fixed various issues with the Hunter's sight

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