[181] June Update

Witch Murder by BraveWolf in 15 June 2020
Update


We've increased the level cap from 58 to 59

New Monthly Promotion: Froggy Mount

Steam Wallet payments has been implemented, now you can buy coins through Premium Shop

[Fishing Fly] is now stackable

We've added an advice about use of Bots/Macros on Esia Mines

We've increased the Block List maximum from 10 to 50 players

We've optimized the "/reloadtile" command response time

Chat will not dissapear after send a message

Added a new Flora spawn spot in Deviation map

We've added bubbles animation to Gaia Cave

We've optimized the load map process

Server Modifiers now will show its duration

Added two torch on Colliseum for players who want to leave a duel

We've changed the enemy sprite from Festival 20 and 40

We've improved the Account interfaces in Game Menu

We've added new options for Game Settings:

  • Windows Cursor
  • Experience Percentage
  • Curse Filter

We've added tips in Chat(Will appear every 5 minutes)

Added Stoikum spawn spot in Highway to Cave

Monthly Promotion item now can go to player storage if Premium Inventory is full

We've added [Chococroco] and [Chocolate Cake] recipes to Leta's shop

Now Client will check revision before launch

Now players can use teleport skills with a tool equipped

Festival Zone:

  • New Festival for Level 50, talk to Pilyus in Blufan Forest
  • Map revamp for Level 10 Festival
  • Festival time will be extended to Fridays

We've added Premium Inventory button for bottom-menu

We've added new items for Guendun's Shop in Gelia Island:

  • Werekin Arrow
  • Werekin Master

We've added new premium items:

  • Red Chicken
  • Invisible Mask
  • Dark Eyepatch
  • Invisible Cloak
  • Elegant Shoes
  • Neon Elegant Shoes
  • Lilac Flying Nimbus

All the Flying Nimbus mount skins have now idle animation


Mining/Woodcutting mana regeneration timer will be increased based in resource respawn time

Lucas the World Boss:

  • HP has been increased from 4m to 4.5m
  • EXP reward has been increased from 25000 to 30000

HP/MP regeneration in Mines has been disabled

We've increased the maximum of players who can receive shared experience rewards from Bosses, from 16 to 21 players

We've increased the Pink Esia Flower price from 3 to 10

We've added price for [Bananas]

Hunter's sight will not detect hidden players anymore

[Bear Trap] will not affect for Party anymore

[Monster Magnet] will not affect for Party anymore

Mage won't be able to use warp spell while is in a trap

Hunter:

  • [Bear Trap] duration has been increased from 10 to 15 seconds
  • (Mastery)[Bear Trap] duration has been increased from 20 to 30 seconds
  • (Mastery)[Bear Trap] mana cost formula has been reduced from 50 to 40


We've fixed all the typos reported in Discord
We've translated to english the next quests:

  • Water Sword
  • Deadly Poison


We've fixed an issue that causes Crafting's Quest type doesn't count the correctly amount when player crafted a recipe

Fixed an issue that causes Hidden players revealed by name and target

Fixed an issue that causes cursor position offset doesn't work correctly

Fixed an issue with the [Buy Item] quest type description

We've fixed an issue with the static game interfaces

Fixed an issue that causes Party System didn't clear correctly after log out

We've fixed an issue with the color palette of Gaia Cave's first map

Fixed an issue that causes Website Ranking doesn't update

We've fixed an issue with the Lucas's Card sprite size

Fixed an issue with the Bank interface

Fixed an issue that causes withdraw item from bank doesn't work correctly

Fixed an issue with the Honor Ranking

Fixed an issue that causes pasted text in Chat don't filter the jumpline

We've fixed an issue that causes Boss drops doesn't work correctly

Fixed an issue that causes Premium Shop coupons doesn't work correctly

We've fixed the missing blocks in Gelia Island

Fixed an issue that causes Buff Items doesn't work correctly

We've fixed an issue that causes Weekly Shop doesn't change every week

Fixed an issue that causes enemies projectiles don't be affected by player dodge

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