[190] Mastery Update
We've increased the Profession Level cap from 40 to 43
We've released the Level Mastery system:
- When players reach max level can start to level up their Mastery Level
- Each Mastery Level gives to player a Mastery Point
- Players can exchange a Mastery Point by a [Mastery Star]
Development Notes: If you've reached the max level, talk to Kaltenaris at Goldum Forest to know more info about this new feature.
Tino's Store has been moved to Topiru's Store on Esia Mines
Krombie's Island changes:
- Lead Krombie spawn spell cooldown has been decreased from 7 to 6 seconds
- We've increased the spawn of Lead Krombie from 11 to 13 spots
We've did some improvements to the help interface and class tips description
Krundalf's Store:
- We've considerable increased the requirements to forge items
- Added new ring called [Dextery Mephus Ring]
We've added commas to the skull amount on Inventory
Player cannot click
We've added a new chat command:
- /honor - Use it to know how many days you require to raise honor to another player
- /party [username] - Use it to invite player to a party
Ranking changes:
- Added a new Ranking type: Mastery
- We've replaced the main Ranking tab type icon
- We've added title for each Ranking type
New Achievements:
- Best Digger
- Best Woodcutter
- Best Fisherman
- Best Miner
- Die with Honor
We've added support for the Middle, XButton1 and XButton2 buttons from mouse
We've considerable increased the [Mole's Box]'s good rewards chances
Mephus changes:
- Thunder skill damage formula has been reduced from 5 to 4
- Ice skill damage formula has been reduced from 5 to 4
- Fire skill damage formula has been decreased from 80 to 70
- [Mephus' Golem] HP has been increased from 13k to 15k
- [Mephus' Golem] physical defense has been decreased from 125 to 105
- [Mephus' Golem] drop chance of Silver has been decreased from 50% to 33%
- [Mephus' Golem] drop amount of Silver has been increased from 3 to up to 5
We've reduced the [Werekin Arrow] and [Werekin Arrow II] wood requirement from 5 to 3
Mage:
- Magic Defense will be increased based on player level
- We've reduced the magic defense formula based on INT from 1.15 to 0.85
- Nature element will heal player only one time even if player kills multiple enemies
- Nature element heal formula will not be affected by enemie defense
Amber changes:
- Amber will reduce 80% of experience points penalty instead of 100%
- Amount of Ambers per pack has been increased from 4 to 5
New Premium items:
- Red Cape
- Green Cape
- Holy Fishing Scroll
- Holy Tree Cutting Scroll
- Holy Mining Scroll
- Holy Digging Scroll
We've improved the Level Up sound effect
We've improved the Magic Shield skill sound effect
We've fixed an issue that causes [Blaze] skill can't burn enemies
Fixed an issue that causes Mage can use Nature and Electric elements on Krombie's Island
We've fixed an issue with the AoE skills casted by Bosses
Fixed an issue that causes Hunter's interface didn't works correctly
We've fixed an issue that causes currency menu didn't work correctly
Fixed an issue that causes Chat notifications stay active even if player logged out
We've fixed an issue that causes players lose some loot if their inventory is full
Fixed an issue that caused equipments didn't worked correclty
Fixed an issue with the Pumpkipon's Quests
We've fixed an issue that caused player can interact with objects while is in chat
We've fixed an issue that caused Amber didn't work correctly
We've fixed an issue with the Enhancement Stones functionality
We've fixed an issue that causes shoulder pad didn't show in Cash Inventory's equipment preview
Boogara from Festival will now count for Festival of Monsters' achievement
We've fixed an issue that caused players cannot close digging tip
Fixed an issue that causes Magic Shield not working in PvP
Fixed an issue that causes achievements count value didn't change after completed an achievement
We've fixed an issue that causes server boost timers didn't worked correctly
We've fixed an issue that caused sometimes "Error" label at experience bar